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commonlighting.glsl
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Fix render on nvidia plateform
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2019-07-30 21:15:37 -04:00 |
land.frag
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Remove unused noise function
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2019-07-24 18:13:08 -04:00 |
land.vert
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Fix edge detection
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2019-07-16 14:29:56 -04:00 |
nightsky.frag
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Remove glsl noise2 implementation
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2019-07-24 15:43:08 -04:00 |
nightsky.geom
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Fix uniform name in nightsky shader
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2019-06-22 19:22:55 -04:00 |
nightsky.vert
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Adjust camera for all skybox layers
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2019-06-22 17:33:43 -04:00 |
noise.glsl
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Replace lerp with built in mix function
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2019-07-24 18:13:21 -04:00 |
normal.frag
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Add per corner normal computation
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2019-07-04 11:51:50 -04:00 |
normal.geom
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Add per corner normal computation
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2019-07-04 11:51:50 -04:00 |
normal.vert
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Add per corner normal computation
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2019-07-04 11:51:50 -04:00 |
shading.frag
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Fix render on nvidia plateform
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2019-07-30 21:15:37 -04:00 |
shading.vert
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Fix edge detection
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2019-07-16 14:29:56 -04:00 |
skybox.frag
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Fix render on nvidia plateform
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2019-07-30 21:15:37 -04:00 |
skybox.vert
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Draw skybox after shading
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2019-07-15 17:54:40 -04:00 |
water.frag
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Fix render on nvidia plateform
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2019-07-30 21:15:37 -04:00 |
water.vert
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Add effect on water reflection
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2019-07-18 12:49:37 -04:00 |